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Keynote Speakers

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PhD, Professor Frans Mäyrä, School of Information Sciences, University of Tampere, Finland
Presentation title: Games, Play and Playfulness: Ludic Turn in Culture and Society?

Frans Mäyrä is the Professor of Information Studies and Interactive Media, with specialization in digital culture and game studies in the University of Tampere, Finland. Mäyrä heads the University of Tampere Game Research Lab, teaching digital culture and games since early 1990s. He is widely consulted as an expert in socio-cultural issues relating to games, play and playfulness. His research interests range from game cultures, meaning making through playful interaction and online social play, to borderlines, identity, as well as transmedial fantasy and science fiction. He is currently leading the research project Ludification of Culture and Society.

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Professor Roger Säljö, Department of Education, University of Gothenburg, Sweden

Roger Säljö specializes in research on learning, interaction and human development in a sociocultural perspective, where he has published extensively. Much of his work is related to issues of how people learn to use cultural tools and how we acquire competences and skills that are foundational to learning in a socially and technologically complex society.

In recent years, he has worked extensively with issues that concern how the so-called new technologies transform human learning practices inside and outside formal schooling. In this field, he has been responsible for the national research program, LearnIT, funded by the Knowledge-foundation and which finished in 2009. Roger Säljö has also been engaged in interdisciplinary work with colleagues from a range of different disciplines including medicine and health care, various natural sciences, linguistics and several others. Since 2006 he is Director of the Linnaeus Centre for Research on Learning, Interaction and Mediated Communication in Contemporary Society (LinCS), a national centre of excellence funded by the Swedish Research Council. He is Director of the national graduate school in the educational sciences, DSES, (2008-cont.). Roger Säljö is one of the founding editors of the journal Learning, Culture and Social Interaction.


 Sandi Feaster nettisivut.jpg Associate Dean Sandra Feaster, Centre for Immersive and Simulation-based Learning, Stanford University, USA

Ms. Feaster is the Assistant Dean for the Centre for Immersive and Simulation-based Learning and the Director for the 28,000 square foot Goodman Immersive Learning Center in the Li-Ka Shing Center for Learning and Knowledge at Stanford University School of Medicine in California. She is responsible for facilitating collaboration and coordination of simulation activities throughout the Stanford School of Medicine (there are 5 free-standing facilities as well as several hospital-based programs). She is active in the Society for Simulation in Healthcare and the American College of Surgery Accredited Education Institutes. Ms. Feaster has held positions in clinical research, marketing, product management and government affairs in several medical device and medical service companies. She has also been instrumental in implementing process redesign activities in two Children’s Hospitals in addition to her clinical work as a pediatric intensive care nurse. She holds a Master’s Degree in Nursing and a Masters in Business Administration, and has completed course work in LEAN and Six Sigma at the black belt level.