A.Articles and Books
Book Chapters
B1. Häkkilä, J., Paananen, S., Suoheimo, M., Mäkikalli, M., 2022. Pluriverse Perspectives in Designing for a Cultural Heritage Context in the Digital Age. In Artistic Cartography and Design Explorations Towards the Pluriverse. Eds. Miettinen, Sarantou, Mikkola (eds). Routledge. In print.
B2. Häkkilä, J., Suoheimo, M., Heikkilä, E., & Seppänen, T. (2021). Design Perspectives for Smart Social Distancing. In Relate North: Distances (pp. 68-83). Eds. T. Jokela, G. Coutts, InSEA Publications.
B3. Yliharju, A. J., Hakala, L., Hurtig, K., Li, H., & Häkkilä, J. (2020). Tupa Dome: Arctic Design with Snow and Ice. Tradition and Innovation in Art and Design Education. Eds. T. Jokela, G. Coutts, InSEA Publications.
B4. Häkkilä, J., Cheverst, K. 2019. User-centric design and field trial evaluation of technology in the wild. In Managing Complexity and Creating Innovation Through Design, Eds. Miettinen, S., Sarantou, M, pp. 67-78, Routledge
B5. Häkkilä, J., Johansson, M. 2018. Arctic Design for Sustainable, Technological Future. In Relate North 2018, eds. T. Jokela, G. Coutts, pp. 32-51, University of Lapland Press.
B6. Jonna Häkkilä. 2017. Designing for Smart Clothes and Wearables - User Experience Design Perspective. In S. Schneegass, O. Amft (eds): Smart Textiles: Fundamentals, Design, and Interaction, 259-278. Springer 2017.
B7. Colley, A., Hakkila, J., Schöning, J., Daiber, F., Steinicke, F., Kruger, A. (2015). Touch the 3rd Dimension! Understanding Stereoscopic 3D Touchscreen Interaction. Computer-Human Interaction. In Cognitive Effects of Spatial Interaction, Learning, and Ability, Vol. 8433, pp. 47-67, Springer International Publishing 2015.
B8. Häkkilä, J., Dey, A. (2008). Context-Awareness and Mobile Devices. In Handbook of Research on User Interface Design and Evaluation for Mobile Technology, ed. Joanna Lumsden, IGI Global 2008.
B9. Häkkilä, J., and Mäntyjärvi, J. (2006). Situated Multimedia for Mobile Communications. Handbook of Research on Mobile Multimedia, chapter 22 (pp. 326-339), Idea Group Inc., 2006. Editor: Ismail Khalil Ibrahim
B10. Häkkilä, J., Beekhuyzen, J. (2006). Using Mobile Communication Technologies in Student Mentoring: A Case Study. In Handbook of Human Computer Interaction. Idea Group Inc., 2006. Editor: Claude Ghaoui.
Articles in international peer-reviewed journals
J1. Genç, Ç., Raudanjoki, Ö., Colley, A., & Häkkilä, J. (2022). Augmenting Human Appearance through Technological Design Layers. Frontiers in Computer Science: Mobile and Ubiquitous Computing.
J2. Häkkilä, J., Colley, A., Kalving, M., & Forsman, M. T. (2020). Exploring pervasive displays for cemeteries and memorial sites. Personal and Ubiquitous Computing, 1-11.
J3. Colley, A., Pfleging, B., Alt, F., & Häkkilä, J. (2020). Exploring public wearable display of wellness tracker data. International Journal of Human-Computer Studies, 138, 102408.
J4. Jensen, W., Colley, A., Häkkilä, J., Pinheiro, C., & Löchtefeld, M. (2019). TransPrint: A Method for Fabricating Flexible Transparent Free-Form Displays. Advances in Human-Computer Interaction, 2019.
J5. Häkkilä, J., Bidwell, N. J., Cheverst, K., Colley, A., Kosmalla, F., Robinson, S., & Schöning, J. (2018). Reflections on the NatureCHI Workshop Series: Unobtrusive User Experiences with Technology in Nature. International Journal of Mobile Human Computer Interaction (IJMHCI), 10(3), 1-9.
J6. Jonna Häkkilä, Ashley Colley, Jani Väyrynen, Antti-Jussi Yliharju. 2018. Introducing Virtual Reality Technologies to Design Education. In Seminar.net - International journal of media, technology and lifelong learning, Vol. 14, Iss. 1, 2018.
J7. J. Vatjus-Anttila, T. Koskela, T. Lappalainen, J. Häkkilä. 2017. Simplification of 3D Graphics for Mobile Devices: Exploring the Trade-off Between Energy Savings and User Perceptions of Visual Quality, In 3D Research 8 (1), 2, 2017.
J8. A. Colley, T. Seitz, T. Lappalainen, M. Kranz, J. Häkkilä. 2016. Extending the Touchscreen Pattern Lock Mechanism with Duplicated and Temporal Codes. In Advances in Human-Computer Interaction, 2016.
J9. Pouke, M., Häkkilä, J. (2013). Elderly Healthcare Monitoring Using an Avatar-Based 3D Virtual Environment. In International Journal of Environmental Research and Public Health, 10 (2013), 7283-7298. Doi:10.3390/ijerph10127283
J10. Dachselt, R., Häkkilä, J., Jones, M., Löchtefeld, M., Rohs, M., Rukzio, E. (2012). Pico projectors: firefly or bright future? Interactions, Vol. 19. Iss. 2, March 2012. ACM Press.
J11. Virtanen, J., Haveri, M., Blom, J., Häkkilä, J., Tarkiainen, M. (2008). M. mCell: Facilitating Mobile Communication of Small Groups. Advances in Human-Computer Interaction Volume 2008. Hindawi Publishing Corporation.
J12. Korpipää, P., Häkkilä, J., Malm, E.-J., Rantakokko, T., Kyllönen, V., Kela, J., Känsälä, I., Mäntyjärvi, J. (2006) Customizing User Interaction in Smart Phones. IEEE Pervasive Computing: Mobile and Ubiquitous Systems, Vol. 5 No. 3, Jul-Sep 2006, 82-90.
J13. Häkkilä, J., and Mäntyjärvi, J. (2005). Combining Location-Aware Mobile Phone Applications and Multimedia Messaging. Journal of Mobile Multimedia, Vol 1., No. 1. Rinton Press.
Edited Journals and Conference Proceedings
E1. Häkkilä, J., Lopes, P., Kosch, T., Nishida, J., Strohmeier, P., & Abdelrahman, Y. (Eds.) 2021. Proceedings Augmented Humans Conference 2021: AHs 2021. ACM. ISBN: 978-1-4503-8428-5
E2. Jonna Häkkilä, Minna Pakanen, Elina Luiro, Enni Mikkonen, Satu Miettinen (Eds.) 2019. Cumulus Conference Proceedings Rovaniemi 2019. Around the Campfire - Resilience and Intelligence. ISBN 978-952-337-158-3
E3. Jonna Häkkilä, Timo Ojala. (Eds.) 2016. Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, Rovaniemi, Finland, December 12-15, 2016. ACM 2016, ISBN 978-1-4503-4860-7
E4. Fabio Paternò, Kaisa Väänänen, Karen Church, Jonna Häkkilä, Antonio Krüger, Marcos Serrano. (Eds.) 2016. Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2016, Florence, Italy, September 6-9, 2016. ACM 2016, ISBN 978-1-4503-4408-1
E5. Fabio Paternò, Kaisa Väänänen, Karen Church, Jonna Häkkilä, Antonio Krüger, Marcos Serrano. (Eds). 2016. Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, MobileHCI 2016, Florence, Italy, September 6-9, 2016. ACM 2016, ISBN 978-1-4503-4413-5
E6. Enrico Rukzio, Johannes Schöning, Michael Rohs, Jonna Häkkilä and Raimund Dachselt. (Eds). Personal and Ubiquitous Computing: Theme issue on personal projection. (2011). April 2011, Springer. DOI: 10.1007/s00779-011-0372-6.
Peer Reviewed Conference Papers
C1. Colley, A., Väänänen, K., & Häkkilä, J. (2022). Tangible Explainable AI - an Initial Conceptual Framework. In Proceedings of Mobile and Ubiquitous Multimedia 2022. ACM. Accepted for publication.
C2. Genç, Ç., Launne, E., & Häkkilä, J. (2022). Interactive Mycelium Composites: Material Exploration on Combining Mushroom with Off-the-shelf Electronic Components. In Nordic Human-Computer Interaction Conference (pp. 1-12). ACM.
C3. Karhu, M., Karampela, M., & Häkkilä, J. (2022). Collaborating in a Crisis: Perspectives on Trust and Technological Framework in Organising a COVID-19 Online Hackathon. In Proceedings of Mensch und Computer 2022 (pp. 349-353).
C4. Genc, C., Havlucu, H., Puro, E., Colley, A., & Häkkilä, J. (2022). WearEC Kits: Designing Toolkits for Exploring Subtle Visual Outputs on Wearables with Electrochromic Displays. In Proceedings of Mensch und Computer 2022 (pp. 550-555).
C5. Karhu, M., Suoheimo, M., & Häkkilä, J. (2021). People’s Perspectives on Social Media Use during COVID-19 Pandemic. In MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia (pp. 1-13). ACM.
C6. Genc, C., Roinesalo, P., & Häkkilä, J. (2022). Alju Dress: Pets as a metaphor for wearable display designs. In Augmented Humans 2022 (pp. 347-350).
C7. Paananen, S., Suoheimo, M., & Häkkilä, J. (2021). Charting Experience Categories for Museum Exhibitions. In IFIP Conference on Human-Computer Interaction (pp. 372-376). Springer, Cham.
C8. Colley, A., Genç, Ç., Löchtefeld, M., Mueller, H., Jensen, W., & Häkkilä, J. (2021). Exploring Button Design for Low Contrast User Interfaces. In IFIP Conference on Human-Computer Interaction (pp. 411-415). Springer, Cham.
C9. Raudanjoki, Ö., & Häkkilä, J. (2021). Towards a Design Space for Shadows as Ambient Displays. In IFIP Conference on Human-Computer Interaction (pp. 509-512). Springer, Cham.
C10. Heikkilä, E., Suoheimo, M., & Häkkilä, J. (2021). Planning Smart Social Distancing-Mobile Application Concept Design and Evaluation. In IFIP Conference on Human-Computer Interaction (pp. 467-470). Springer, Cham.
C11. Brun, D., Lehtinen, S., & Häkkilä, J. (2021). Discreet Interactive Wallpaper Concepts Study. In IFIP Conference on Human-Computer Interaction (pp. 390-394). Springer, Cham.
C12. Li, H., Kalving, M., Khan, A. H., & Häkkilä, J. (2021). Flexi Card Game: A Design Toolkit for Unconventional Communication Systems for Long-Distance Relationships. In Proc. International Conference on Tangible, Embedded, and Embodied Interaction (TEI '21). Accepted for publication.
C13. Jonna Häkkilä, Mari Karhu, Matilda Kalving, and Ashley Colley. 2020. Practical Family Challenges of Remote Schooling during COVID-19 Pandemic in Finland. In Proc. NordiCHI 2020. ACM (pp. 1-9).
C14. Genç, Ç., Kantola, V., & Häkkilä, J. (2020, November). DecoLive Jacket with Battery-free Dynamic Graphics. In 19th International Conference on Mobile and Ubiquitous Multimedia (pp. 338-340).
C15. Raudanjoki, Ö., Genç, Ç., Hurtig, K., & Häkkilä, J. (2020, November). ShadowSparrow: An Ambient Display for Information Visualization and Notification. In 19th International Conference on Mobile and Ubiquitous Multimedia (pp. 351-353).
C16. Colley, A., Suoheimo, M., & Häkkilä, J. (2020, November). Exploring VR and AR Tools for Service Design. In 19th International Conference on Mobile and Ubiquitous Multimedia (pp. 309-311).
C17. Li, H., Kalving, M., Khan, A. H., & Häkkilä, J. (2020, November). Designing Unconventional Communication Systems for Long-Distance Relationships Using the Flexi Card Game: A Card-Based Design Toolkit. In 19th International Conference on Mobile and Ubiquitous Multimedia (pp. 345-347).
C18. Colley, A., Wolf, D., Kammerer, K., Rukzio, E., & Häkkilä, J. (2020, November). Exploring the Performance of Graphically Designed AR Markers. In 19th International Conference on Mobile and Ubiquitous Multimedia (pp. 317-319).
C19. Jonna Häkkilä, Mikeal Wiberg, Nils Johan Eira, Tapio Seppänen, Ilkka Juuso, Maija Mäkikalli, Katrin Wolf. Design Sensibilities - Designing for Cultural Sensitivity. In Proc. NordiCHI 2020. ACM.
C20. Diethei, D., Colley, A., Kalving, M., Salmela, T., Häkkilä, J., & Schöning, J. (2020, October). Medical Selfies: Emotional Impacts and Practical Challenges. In 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services (pp. 1-12).
C21. Häkkilä, J., Poguntke, R., Harjuniemi, E., Hakala, L., Colley, A., & Schmidt, A. (2020). BuSiNec-Studying the Effects of a Busyness Signifying Necklace in the Wild. In Proceedings of the 2020 ACM Designing Interactive Systems Conference (pp. 2177-2188).
C22. Genç, Ç., Colley, A., Löchtefeld, M., & Häkkilä, J. (2020, September). Face mask design to mitigate facial expression occlusion. In Proceedings of the 2020 International Symposium on Wearable Computers (pp. 40-44). ACM.
C23. Raudanjoki, Ö., Häkkilä, J., Hurtig, K., & Colley, A. (2020). Perceptions of human shadow manipulation as an ambient display. In Proceedings of the 9TH ACM International Symposium on Pervasive Displays (pp. 71-77).
C24. Harjuniemi, E., Colley, A., Rytilahti, P., & Häkkilä, J. (2020, June). IdleStripes shirt-wearable display of sedentary time. In Proceedings of the 9TH ACM International Symposium on Pervasive Displays (pp. 29-36).
C25. Jarusriboonchai, P., Li, H., Harjuniemi, E., Müller, H., & Häkkilä, J. (2020). Always with Me: Exploring Wearable Displays as a Lightweight Intimate Communication Channel. In Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction (pp. 771-783).
C26. Jonna Häkkilä, Petri Hannula, Elina Luiro, Emilia Launne, Sanni Mustonen, Toni Westerlund and Ashley Colley. 2019. Visiting a Virtual Graveyard - Designing Virtual Reality Cultural Heritage Experiences. In Proceedings of MUM 2019:18th International Conference on Mobile and Ubiquitous Multimedia (MUM2019), ACM
C27. Karhu, M., Häkkilä, J., & Timonen, E. (2019, November). Collaborative media as a platform for community powered ecological sustainability transformations: a case study. In Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia (p. 44). ACM.
C28. Pekkanen, S., Väyrynen, J., Lappalainen, T., Colley, A., & Häkkilä, J. (2019, November). Liquid slider: evaluating the experience of liquid on a touch input surface. In Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia (p. 39). ACM.
C29. Colley, A., Raudanjoki, Ö., Mikkonen, K., & Häkkilä, J. (2019, November). Plant shadow morphing as a peripheral display. In Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia (p. 41). ACM.
C30. Luiro, E., Hannula, P., Launne, E., Mustonen, S., Westerlund, T., & Häkkilä, J. (2019, November). Exploring local history and cultural heritage through a mobile game. In Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia (p. 42). ACM.
C31. Inget, V., Müller, H., & Häkkilä, J. (2019, November). Private and public aspects of smart jewellery: a design exploration study. In Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia (p. 19). ACM.
C32. Jarusriboonchai, P., & Häkkilä, J. (2019, November). Customisable wearables: exploring the design space of wearable technology. In Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia (p. 20). ACM.
C33. Li, H., Müller, H. & Häkkilä, J. 2019. Our Little Secret: Design and User Study on an Electrochromic Ambient Display for Supporting Long-Distance Relationships. In Proc. DLI 2019 – 4th EAI International Conference on Design, Learning & Innovation. Aalborg, Denmark: Springer
C34. Li, H., Häkkilä, J. & Väänänen, K.. 2019. Towards a Conceptual Design Framework for Emotional Communication Systems for Long-Distance Relationships. In Proc. ArtsIT 2019 – 8th EAI International Conference: ArtsIT, Interactivity & Game Creation. Aalborg, Denmark: Springer
C35. Jarusriboonchai, P., Harjuniemi, E., Müller, H., Colley, A., & Häkkilä, J. (2019). Linn dress: enabling a dynamically adjustable neckline. In Proceedings of the 23rd International Symposium on Wearable Computers (pp. 274-278). ACM.
C36. Jarusriboonchai, P., Napari, E., Juhlin, O., & Häkkilä, J. (2019). Exploring non-emissive wearable display as a clothing accessory. In Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers (pp. 89-92). ACM.
C37. Jonna Häkkilä, Ashley Colley, Matilda Kalving. 2019. Designing an Interactive Gravestone Display. In Proceedings of Pervasive Displays 2019. ACM.
C38. Tarja Salmela, Ashley Colley, Jonna Häkkilä. 2019. Together in bed? Couples’ Mobile Technology Use in Bed. In Proc. CHI 2019, ACM.
C39. Jonna Häkkilä, Meri-Tuulia Forsman, Ashley Colley. 2018. Navigating the Graveyard - Designing Technology for Deathscapes. In Proc. Mobile and Ubiquitous Multimedia 2018 (MUM’18). ACM.
C40. Häkkilä, J., Li, H., Koskinen, S., & Colley, A. (2018, November). Connected Candles as Peripheral Emotional User Interface. In Proc. Mobile and Ubiquitous Multimedia 2018 (MUM’18). ACM.
C41. Harjuniemi, E., Colley, A., Rytilahti, P., Li, H., Forest, J., & Häkkilä, J. (2018, October). Idle stripes shirt: ambient wearable display for activity tracking. In Proceedings of the 2018 ACM International Symposium on Wearable Computers (pp. 254-259).
C42. Ashley Colley, Pawel Wozniak, Jonna Häkkilä. 2018. Shoe Integrated Displays: A Prototype Sports Show Display and Design Space. In Proc. NordiCHI 2018, ACM.
C43. Hong Li, Jonna Häkkilä, Kaisa Väänänen. 2018. Review of Unconventional User Interfaces for Emotional Communication between Long-Distance Partners. In Proc. MobileHCI 2018, ACM.
C44. Ashley Colley, Jonna Häkkilä, Meri-Tuulia Forsman, Bastian Pfleging, Florian Alt. 2018. Car Exterior Surface Displays: An In-the-Wild Evaluation. In Proc. Pervasive Displays (PerDis) 2018, ACM.
C45. Ashley Colley, Antti-Jussi Yliharju, Jonna Häkkilä. 2018. Ice as an Interactive Visualization Material: a Design Space. In Proc. Pervasive Displays (PerDis) 2018, ACM.
C46. Inka Rantala, Ashley Colley, Jonna Häkkilä. Smart Jewelry: Augmenting Traditional Wearable Self-Expression Displays. In Proc. Pervasive Displays (PerDis) 2018, ACM.
C47. Jonna Häkkilä, Ashley Colley, Paula Roinesalo and Jani Väyrynen. 2017. Clothing Integrated Augmented Reality Markers. In Proc. Mobile and Ubiquitous Multimedia 2017 (MUM’17). ACM.
C48. Ashley Colley, Virve Inget, Inka Rantala and Jonna Häkkilä. 2017. Investigating Interaction with a Ring Form Factor. In Proc. Mobile and Ubiquitous Multimedia 2017 (MUM’17). ACM.
C49. Ashley Colley, Lasse Virtanen, Pascal Knierim and Jonna Häkkilä. 2017. Investigating Drone Motion as Pedestrian Guidance. In Proc. Mobile and Ubiquitous Multimedia 2017 (MUM’17). ACM.
C50. Colley, A., Inget, V., Lappalainen, T., Häkkilä, J. 2017. Ring Form Factor: A Design Space for Interaction. In Proc. ISWC’17. ACM
C51. Paula Roinesalo, Tuomas Lappalainen, Ashley Colley, and Jonna Häkkilä. 2017. Breaking of the dawn jacket: light in the Arctic Winter. In Proceedings of the 2017 ACM International Symposium on Wearable Computers (ISWC '17). ACM, New York, NY, USA, 232-237.
C52. Ismo Alakärppä, Elisa Jaakkola, Jani Väyrynen, and Jonna Häkkilä. 2017. Using nature elements in mobile AR for education with children. In Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI '17). ACM, New York, NY, USA, Article 41.
C53. Ismo Alakärppä, Elisa Jaakkola, Ashley Colley, Jonna Häkkilä. 2017. BreathScreen – Design and Evaluation of an Ephemeral UI. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI '17). ACM, New York, NY, USA.
C54. Ashley Colley, Jacob Thebault-Spieker, Allen Yilun Lin, Donald Degraen, Benjamin Fischman, Jonna Häkkilä, Kate Kuehl, Valentina Nisi, Nuno Jardim Nunes, Nina Wenig, Dirk Wenig, Brent Hecht, Johannes Schöning. 2017. The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI '17). ACM, New York, NY, USA.
C55. Väyrynen, J., Colley, A., Häkkilä, J. 2016. Head Mounted Display Design Tool and Its Evaluation for Simulating Visual Disabilities. In Proc. Mobile and Ubiquitous Multimedia 2016 (MUM’16). ACM.
C56. Häkkilä, J., Virtanen, L., Rantakari, J., Colley, A., Cheverst, K. 2016. Exploring Information Delivery on a Guided Tour using Mobile Projection and Visual Markers. In Proc. Mobile and Ubiquitous Multimedia 2016 (MUM’16). ACM.
C57. Pakanen, M., Lappalainen, T., Roinesalo, P., Häkkilä, J. 2016. Exploring Smart Handbag Concepts through Co-Design. In Proc. Mobile and Ubiquitous Multimedia 2016 (MUM’16). ACM.
C58. Paula Roinesalo, Lasse Virtanen, Tuomas Lappalainen, Anu Kylmänen, and Jonna Häkkilä. 2016. Solar shirt: design of an environmental awareness wearable. In Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct (UbiComp '16). ACM, New York, NY, USA, 495-499.
C59. Häkkilä, J., Colley, A. 2016. Towards a Design Space for Liquid User Interfaces. In Proceedings of NordiCHI’16. ACM.
C60. Colley, A., Lappalainen, T., Määttänen, E., Schöning, J., Häkkilä, J. 2016. Crouch, hold and engage: Spatial Aspects of Augmented Reality Browsing. In Proceedings of NordiCHI’16. ACM.
C61. Colley, A., Vlaenderen, W. van, Schöning, J., Häkkilä, J. 2016. Changing the camera-to-screen angle to improve AR browser usage. In Proceedings MobileHCI'16. ACM, New York, NY, USA.
C62. Häkkilä, J., Rantakari, J., Roinesalo, P., Colley, A. 2016. Charting User Preferences on Wearable Visual Markers. In Proc. International Symposium of Wearable Computers (ISWC) 2016. ACM.
C63. Häkkilä, J., Lappalainen, T., Koskinen, S. (2016). In the Candle Light - Pervasive Display Concept for Emotional Communication. In Proc. of International Symposium on Pervasive Displays (PerDis) 2016. ACM.
C64. Colley, A., Virtanen, L., Ojala, T., Häkkilä, J. Guided Touch Screen – Enhanced Eyes-Free Interaction. In Proc. of International Symposium on Pervasive Displays (PerDis) 2016. ACM.
C65. Colley, A., Pakanen, M., Koskinen, S., Mikkonen, K., Häkkilä, J. (2016). Smart Handbag as a Wearable Public Display - Exploring Concepts and User Perceptions. In Proc. Augmented Human 2016. ACM.
C66. Rantakari, J., Inget, V., Colley, A., Häkkilä, J. (2016). Charting Design Preferences on Wellness Wearables. In Proc. Augmented Human 2016. ACM.
C67. Häkkilä, J., Alhonsuo, M., Virtanen, L., Rantakari, J., Colley, A., Koivumäki, T. (2016). MyData Approach for Personal Health – A Service Design Case for Young Athletes. In Proc. of HICSS 2016.
C68. Häkkilä, J., Vahabpour, F., Colley, A., Väyrynen, J., Koskela, T. (2015). Design Probes Study on User Perceptions of a Smart Glasses Concept. In Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia (MUM’15), 223-233. ACM.
C69. Colley, A., Väyrynen, J., Häkkilä, J. (2015). Skiing in a blended virtuality: an in-the-wild experiment. In Proceedings of the 19th International Academic Mindtrek Conference (AcademicMindTrek '15), 89-91. ACM.
C70. Väänänen-Vainio-Mattila, K., Ohlsson, T., Häkkilä, J. (2015). Towards Deeper Understanding of User Experience with Ubiquitous Computing Systems: Systematic Literature Review and Design Framework. In Proc. INTERACT 2015. Springer 2015.
C71. Häkkilä, J., Hu, Y., Colley, A. (2015). Experiencing the Elements – User Study with Natural Material Probes. In Proc. INTERACT 2015. Springer 2015.
C72. Colley, A., Väyrynen, J., Häkkilä, J. (2015). Exploring the Use of Virtual Environments in an Industrial Site Design Process. In Proc. INTERACT 2015. Springer 2015.
C73. Colley, A., Väyrynen, J., Häkkilä, J. (2015). In-Car Touch-Screen Interaction: Comparing Standard,Finger-Specific and Multi-Finger Interaction. In Proc. PerDis’15. ACM 2015.
C74. Colley, A., Ventä-Olkkonen, L. Alt, F., Häkkilä, J. (2015). Insights from Deploying See-Through Augmented Reality Signage in the Wild. In Proc. PerDis’15. ACM 2015.
C75. Häkkilä, J., Colley, A., Inget, V., Alhonsuo, M., Rantakari, J. (2015). Exploring Digital Service Concepts for Healthy Lifestyles. In Proc. HCI International 2015, Springer.
C76. Colley, A., Häkkilä, J. (2014). Exploring Finger Specific Touch Screen Interaction for Mobile Phone User Interfaces. In Proc. OzCHI 2014. ACM.
C77. Ventä-Olkkonen, L., Åkerman, P., Puikkonen, A., Colley, A., Häkkilä, J. (2014). Touching the Ice – In-the-Wild Study of an Interactive Icewall. In Proc. OzCHI 2014. ACM.
C78. Häkkilä, J., Posti, M., Ventä-Olkkonen, L., Koskenranta, O., Colley, A. (2014). Design, Implementation and Evaluation of an Autostereoscopic 3D Mobile Phonebook. In Proc. Mobile and Ubiquitous Multimedia 2014 (MUM’14). ACM.
C79. Ventä-Olkkonen, L., Häkkilä, J., Väänänen-Vainio-Mattila, K. (2014). Exploring the Augmented Home Window – User Perceptions of the Concept. In Proc. Mobile and Ubiquitous Multimedia 2014 (MUM’14). ACM.
C80. Pakanen, M., Colley, A., Kildal, J., Lantz, V., Häkkilä, J. (2014). Squeezy Bracelet - Designing a Wearable Communication Device for Tactile Interaction. In Proc. NordiCHI’14. ACM.
C81. Ventä-Olkkonen, L., Posti, M., Koskenranta, O., Häkkilä, J. (2014). Investigating the Balance between Virtuality and Reality in Mobile Mixed Reality UI Design – User Perception of an Augmented City. In Proc. NordiCHI’14. ACM.
C82. Colley, A., Koskenranta, O., Väyrynen, J., Ventä-Olkkonen, L., Häkkilä, J. (2014). Windows to Other Places: Exploring Solutions for Seeing Through Walls using Handheld Projection. In Proc. NordiCHI’14. ACM.
C83. Posti, M., Schöning, J., Häkkilä, J. (2014). Unexpected journeys with the HOBBIT: the design and evaluation of an asocial hiking app. In Proc. DIS'14, ACM (2014), 637-646
C84. Häkkilä, J., Posti, M., Schneegass, S., Alt, F., Gultekin, K., Schmidt, A., (2014) Let me catch this! Experiencing Interactive 3D Cinema through Collecting Content with a Mobile Phone. In Proc. CHI 2014.
C85. Häkkilä, J., Koskenranta, O., Posti, M., He, Y. (2014). City Landmark as an Interactive Installation – Experiences with Stone, Water and Public Space. In Proc. TEI 2014.
C86. Häkkilä, J., Posti, M., Ventä-Olkkonen, L., Koskenranta, O., Colley, A. (2013). Mobile Photo Sharing through Collaborative Space in Stereoscopic 3D. In Proc. MUM 2013. ACM.
C87. Ventä-Olkkonen, L., Posti, M., Häkkilä, J. (2013). Early Perceptions of an Augmented Home. In Proc. MUM 2013. ACM.
C88. Colley, A., Häkkilä, J., Schöning, J., Posti, M. (2013). Investigating Mobile Stereoscopic 3D Touchscreen Interaction. In Proc. OzCHI’13. ACM.
C89. Sarjanoja, A.-H., Isomursu, M., Isomursu, P., Häkkilä, J. (2013). Integrating Collaborative Context Information with Social Media – A Study of User Perceptions. In Proc. OzCHI’13. ACM.
C90. Vatjus-Anttila, J., Ventä-Olkkonen, L., Häkkilä, J. (2013). On the Edge of a Virtual World – Investigating Users Preferences and Different Visualization Techniques. In Proc. International Joint Conference on Ambient Intelligence 2013 (AmI’13). Springer.
C91. Ventä-Olkkonen, L., Posti, M., Häkkilä, J. (2013). How to Use 3D in Stereoscopic Mobile User Interfaces – Study of Initial User Perceptions. In Proc. Academic MindTrek 2013. ACM.
C92. Sarjanoja, A.-H., Isomursu, M., Häkkilä, J. (2013). Small Talk with Facebook – Phatic Communication in Social Media. In Proc. Academic MindTrek 2013. ACM.
C93. Häkkilä, J., Koskenranta, O., Posti, M., Ventä-Olkkonen, L., Colley, A. (2013). Clearing the Virtual Window - Connecting Two Locations with Interactive Public Displays. In Proc. of International Symposium on Pervasive Displays (PerDis) 2013, Mt. View, CA, 4-5 June 2013. ACM, 85-90.
C94. Väänänen-Vainio-Mattila, K., Haustola, T., Häkkilä, J., Karukka, M., Kytökorpi, K.. (2012) Exploring Non-Verbal Communication of Presence between Young Children and Their Parents through the Embodied Teddy Bear. In Proc. International Joint Conference on Ambient Intelligence 2012 (AmI’12). Lecture Notes in Computer Science, Volume 7683, 2012, pp 81-96, Springer.
C95. Valderrama-Bahamondez, E. del C., Häkkilä, J., Schmidt, A. (2012). Towards Better UIs for Mobile Learning - Experiences in Using Mobile Phones as Multimedia Tools at Schools in Rural Panama. In Proc. MUM 2012.
C96. Häkkilä, J., Huhtala, J., Sarjanoja, A.-H., Schmidt, A. (2012). Price tags, Maps, Recipes - Mobile Phone Photos for Functional Purposes. In Proc. NordiCHI 2012.
C97. Salovaara, A., Lindqvist, A., Hasu, T., Häkkilä, J. (2011). The Phone Rings but the User Doesn't Answer: Unavailability in Mobile Communication. In Proc. MobileHCI 2011.
C98. Paasovaara, S., Paldanius, M., Saarinen, P., Häkkilä, J., Väänänen-Vainio-Mattila, K. (2011). The Secret Life of My Dog - Design and Evaluation of Paw Tracker Concept. In Proc. MobileHCI 2011, 231-240. ACM.
C99. Huhtala, J., Karukka, M., Salmimaa M., Häkkilä, J. (2011). Evaluating Depth Illusion as Method of Adding Emphasis in Autostereoscopic Mobile Displays. In Proc. MobileHCI 2011.
C100. Kauko, J., Rashid, U., Häkkilä, J., Quigley, A. (2011). Proximal and Distal Selection of Widgets: Designing Distributed UI for Mobile Interaction with Interactive TV. In Proc. MobileHCI 2011.
C101. Paldanius, M., Kärkkäinen, T., Väänänen-Vainio-Mattila, K., Juhlin, O., Häkkilä, J. (2011). Communication Technology for Human-Dog Interaction: Exploration of Dog Owners` Experiences and Expectations. In Proc. CHI 2011, 2641-2650. ACM.
C102. Pakanen, M., Huhtala, J., Häkkilä, J. (2011). Location Visualization in Social Media Applications. In Proc. CHI 2011, 2439-2442. ACM.
C103. Valderrama-Bahamondez, E. del C., Kauko, J., Häkkilä, J., Schmidt. A. (2011). In class adoption of multimedia mobile phones by gender - results from a field study. In Proc. Interact 2011.
C104. Virolainen, A., Puikkonen, A., Kärkkäinen, T., Häkkilä, J. (2010). Cool Interaction with Calm Technologies - Experimenting with Ice as a Multitouch Surface. In Proc. Interactive Tabletops and Surfaces (ITS) 2010, 15-18. ACM.
C105. Komulainen, S., Karukka, M., Häkkilä, J. (2010). Social Music Services in Teenage Life – A Case Study. In Proc. OzCHI’10.
C106. Virolainen, A., Åkerman, P., and Häkkilä, J. (2010). Burn-to-Share - Content Sharing with Mobile Projectors. In Proc. Mobile and Ubiquitous Multimedia (MUM) 2010.
C107. Paasovaara, S., Sarjanoja, A.-H., Kyllönen, V., Huhtala, J., Mäntyjärvi, J., Häkkilä, J. (2010). Perceptions of Visualizing Personal Mobile Communication Patterns. In Proc. Mobile and Ubiquitous Multimedia (MUM) 2010.
C108. Åkerman, P., Puikkonen, A., Virolainen, A., Huuskonen, P., Häkkilä, J. (2010). Sketching with Strangers – In the Wild Study of Ad-hoc Social Communication by Drawing. In Proc. Ubicomp 2010, 193-202. ACM.
C109. Kauko, J., Häkkilä, J. (2010). Shared-Screen Social Gaming with Portable Devices. In Proc. MobileHCI 2010.
C110. Ahtinen, A., Huuskonen, P., Häkkilä, J. (2010). Let’s All Get Up and Walk to the North Pole: Design and Evaluation of a Mobile Wellness Application. In Proc. NordiCHI 2010, 3-12. ACM.
C111. Huhtala, J., Sarjanoja, A.-H., Mäntyjärvi, J., Isomursu, M, Häkkilä, J. (2010). Animated UI Transitions – a User Study on Animated Effects on a Mobile Screen. In Proc. CHI’10, 1339-1342. ACM.
C112. Sahami, A., Sarjanoja, A.-H., Alt, F., Häkkilä, J., Schmidt, A. (2010). Understanding the Impact of Abstracted Audio Preview of SMS. In Proc. CHI’10, 1735-1738. ACM.
C113. Ahtinen, A., Isomursu, M., Mukhtar, M., Mäntyjärvi, J., Blom, J., Häkkilä, J.(2009) Designing Social Features for Mobile and Ubiquitous Wellness Applications. In Proc. Mobile and Ubiquitous Multimedia (MUM) 2009.
C114. Sarjanoja, A.-H., Puikkonen, A., Haveri, M., Huhtala, J., Häkkilä, J. (2009) Towards Designing Better Maps for Indoor Navigation – Experiences from a Case Study. In Proc. Mobile and Ubiquitous Multimedia (MUM) 2009. ACM.
C115. Sambasivan, N., Ventä, L., Mäntyjärvi, J., Isomursu, M., Häkkilä, J. (2009) Designing for Social Context of Mobility: Mobile Applications for Always-on Users. In Proc. OzCHI’09.
C116. Puikkonen, A., Häkkilä, J., Ballagas, T., Mäntyjärvi, J. (2009) Practices in Creating Videos with Mobile Phones. In Proc. MobileHCI’09.
C117. Alt, F., Sahami, A., Schmidt, A., Holleis, P., Häkkilä, J., Sarjanoja, A.-H., Hynninen, L. (2009) Emotion Sharing via Self-Composed Melodies on Mobile Phones. In Proc. MobileHCI’09.
C118. Puikkonen, A., Häkkilä, J., Ballagas, R., Mäntyjärvi, J. Feature Use in Mobile Video Creation. (2009) In Proc. Interact 2009.
C119. Holleis, P., Paasovaara, S., Puikkonen, A., Schmidt, A., Häkkilä, J. (2008) Evaluating Capacitive Touch Input on Clothes. In Proc. MobileHCI’08, 81-90. ACM.
C120. Holleis, P., Huhtala, J., Häkkilä, J. (2008). Studying Applications for Touch-Enabled Mobile Phone Keypads. In Proc. of TEI 2008.
C121. Puikkonen, A., Ventä, L., Häkkilä, J., Beekhuyzen, J. (2008) Playing, performing, reporting: a case study of mobile minimovies composed by teenage girls. In Proc. OZCHI’08, 140-147
C122. Ahtinen, A. Isomursu, M., Huhtala, Y., Kaasinen, J., Salminen, J., Häkkilä, J. (2008). Tracking Outdoor Sports - User Experience Perspective. In Proc. of the European Conference on Ambient Intelligence (AmI) 2008, Springer-Verlag, 192 – 209.
C123. Sahami, A., Holleis, P., Schmidt, A., Häkkilä, J. (2008). Rich Tactile Output on Mobile Devices. In Proc. of the European Conference on Ambient Intelligence (AmI) 2008, Springer-Verlag, 210 – 221.
C124. Ronkainen, S., Häkkilä, J., Kaleva, S., Colley, A., Linjama, J. (2007). Tap Input as an Embedded Interaction Method for Mobile Devices. In Proc. TEI 2007, 263-270. ACM.
C125. Haveri, M., Blom, J., Virtanen, J., Tarkiainen, M., Häkkilä, J. (2007). mCell: Platform Independent Communications for Small Groups. In Proc.of MobileHCI 2007.
C126. Ahtinen, A., Nurminen, J., Häkkilä, J. (2007). Developing a Mobile Reporting System for Road Maintenance – User Research Perspective. In Proc. of Mobility 2007.
C127. Mäkelä, K., Belt, S., Greenblatt, D., Häkkilä, J. (2007). Mobile Interaction with visual and RFID tags: a Field study on user perceptions. In Proceedings of CHI 2007. ACM Press 2007
C128. Nettamo, E., Nirhamo, M., Häkkilä, J. (2006). A Cross-Cultural Study of Mobile Music – Retrieval, Management and Consumption. In Proceedings of OZCHI 2006, 87-94. ACM.
C129. Häkkilä, J., Mäntyjärvi, J. (2006) Towards Design Guidelines for Context-Aware Mobile Applications. In Proceedings of Mobility’06. ACM Press.
C130. Schmidt, A., Holleis, P., Häkkilä, J., Rukzio, E., Atterer, R. (2006) Mobile Phones as Tool to Increase Communication and Location Awareness of Users. In Proceedings of Mobility’06. ACM Press.
C131. Häkkilä, J., Chatfield, C. (2006) Personal Customisation of Mobile Phones - A Case Study. In Proceedings of NordiCHI 2006.
C132. Häkkilä, J., Ben Allouch, S. (2005) Using Grounded Theory Approach in Charting Usability Issues with Context-Aware Mobile Applications In Proc of Qualitative Research on Information Technology (QualIT) 2005, Brisbane, Australia, Nov.2006.
C133. Häkkilä, J., and Isomursu, M. (2005). User Experiences of Location-Aware Mobile Services. In Proceedings of the 19th Australasian Conference of Computer Human Interaction (OZCHI) 2005. ACM International Conference Proceeding Series; Vol 122. ISBN: 1-59593-222-4.
C134. Hiltunen, K.-M., Häkkilä, J., Tuomela, U. (2005) Personalizing Context Attributes. In Proceedings of the 19th Australasian Conference of Computer Human Interaction (OZCHI) 2005. ACM International Conference Proceeding Series; Vol 122. ISBN: 1-59593-222-4..
C135. Häkkilä, J., Korpipää, P., Ronkainen, S., Tuomela, U. (2005). Interaction and End-User Programming with a Context-Aware Mobile Application, in Proc.of Interact 2005.
C136. Häkkilä, J., and Chatfield, C. (2005). ‘It’s Like if you Opened someone Else’s Letter’ – User Perceived Privacy and Social Practices with SMS Communication, in Proceedings of MobileHCI 2005, pp. 219-222. ACM.
C137. Ronkainen, S., Pasanen, L., and Häkkilä, J. (2005). Effect of Aesthetics on Audio-Enhanced Graphical Buttons, in Proc. of International Conference of Auditory Displays (ICAD) 2005.
C138. Häkkilä, J., and Mäntyjärvi, J. (2005). Combining Location-Aware Mobile Phone Applications and Multimedia Messaging. Journal of Mobile Multimedia, Vol 1., No. 1. Rinton Press.
C139. Häkkilä, J., and Mäntyjärvi, J. (2005). Collaboration in Context-Aware Mobile Phone Applications, in Proceedings of HICSS’38, 2005.
C140. Häkkilä, J., and Mäntyjärvi, J. (2004). User Experiences on Combining Location Sensitive Mobile Phone Applications and Multimedia Messaging, in Proceeding of the Third International Conference of Mobile and Ubiquitous Multimedia (MUM2004)
C141. Korpipää, P., Häkkilä, J., Kela, J., Ronkainen, S. and Känsälä, I. (2004). Utilizing Context Ontology in Mobile Device Application Personalisation, in Proceeding of the Third International Conference of Mobile and Ubiquitous Multimedia (MUM2004)
C142. Häkkilä, J. and Känsälä, I. (2004). Role Based Privacy Applied to Context-Aware Mobile Applications. In IEEE conference on System, Man and Cybernetics 2004.
C143. Chatfield, C., and Häkkilä, J. (2004). Designing Intelligent Environments – User Perceptions on Information Sharing, n Proceedings of APCHI 2004.
C144. Ronkainen, S., Häkkilä, J. and Hexel, R. (2004). Speech Assisted Mobile Text Entry, in Proceedings of ICAD 2004.
C145. Häkkilä, J. (2004). Privacy and Information Sharing in Future Mobile Computing, in Proceedings of Applied Computing 2004.
C146. Häkkilä, J., Beekhuysen J and von Hellens, L. (2004). Integrating Mobile Communication in a Student Mentoring Program, in Proceedings of Applied Computing 2004.
C147. Häkkilä, J. and Hexel, R. (2003). Interaction with Location Aware Device in City Environment, in Proc. OZCHI 2003, 84-93.
C148. Mäntyjärvi, J., Tuomela, U., Känsälä, I. and Häkkilä, J. (2003). Context Studio – Tool for Personalizing Context-Aware Application in Mobile Terminals, in Proc. OZCHI 2003, 64-73.
C149. Häkkilä, J. (2003). Interaction with Context-Aware Mobile Hand-Held Devices, in Proc. of Interact’03.
C150. Häkkilä, J., Ronkainen, S., (2003). Dynamic Auditory Cues for Addressing Event’s Importance Level, in Proc. of International Conference of Auditory Displays (ICAD) 2003
C151. Himberg, J., Häkkilä, J., Mäntyjärvi, J., Kangas P. (2003). On-line Personalization of a Touch Screen Based Keyboard, in Proceedings of the 2003 International Conference on Intelligent User Interfaces, ACM Press, pp.77-84.
C152. Karppinen, M.; Kautio, K.; Heikkinen, M.; Häkkilä, J.; Karioja, P.; Jouhti, T.; Tervonen, A.; Oksanen, M.; Passively aligned fiber-optic transmitter integrated into LTCC module. Proceedings of the 51st Electronic Components and Technology Conference, 2001. 29 May-1 June 2001 Page(s):20 – 25. Digital Object Identifier 10.1109/ECTC.2001.927673
C153. Kopola, H.; Hiltunen, J.; Häkkilä, J.; Karioja, P.; Kololnoma, T.; Karkkainen, A.; Paaso, J.; Rantala, J.T.; Design, fabrication and packaging of micro-optical components and systems. Optical MEMS, 2000 IEEE/LEOS International Conference on. 21-24 Aug. 2000 Page(s):105 - 106 .Digital Object Identifier 10.1109/OMEMS.2000.879648
C154. Karioja, P.; Ollila, J.; Putila, V.-P.; Keranen, K.; Häkkilä, J.; Kopola, H.; Comparison of active and passive fiber alignment techniques for multimode laser pigtailing.Electronic. Proceedings of the 50th Components and Technology Conference, 2000. 21-24 May 2000 Page(s):244 – 249.Digital Object Identifier 10.1109/ECTC.2000.853157
B. Scientific publications with no peer-review process
Posters (extended abstracts peer-reviewed)
P1. Antti-Jussi Yliharju, Taro Mori, Jonna Häkkilä. 2018. Snow Wall as an Interactive Display in Urban Environment. In Proc. Pervasive Displays 2018. ACM.
P2. Markus Löchtefeld, Tuomas Lappalainen, Jani Väyrynen, Ashley Colley, Jonna Häkkiä. 2017. Comparing Thermal and Haptic Feedback Mechanisms for Game Controllers. In CHI 2017 Late Breaking Results. ACM.
P3. Lappalainen, T., Virtanen, L., Häkkilä, J. (2016). Experiences with Wellness Ring and Bracelet Form Factor. In Proc. of the 15th International Conference on Mobile and Ubiquitous Multimedia (MUM) 2016. ACM.
P4. Häkkilä, J., Rantakari, J, Virtanen, L., Colley, A., Cheverst, K. (2016) Projected Fiducial Markers for Dynamic Content Display on Guided Tours. CHI 2016 Late Breaking Results. In Extended Abstracts of CHI’16. ACM.
P5. Häkkilä, J., Dubovskaya, Y., Gabauer, J., Hailuoto, N., Stolz, L., Posti, M., Colley, A. (2014) Developing an Interactive Social Cinema Concept with a Tangible UI. In Proc. Mobile and Ubiquitous Multimedia 2014 (MUM’14). ACM.
P6. Posti, M., Ventä-Olkkonen, L., Colley, A., Koskenranta, O., Häkkilä, J. (2014). Exploring Gesture Based Interaction with a Layered Stereoscopic 3D Interface. In Proc. International Conference of Pervasive Displays 2014 (PerDis’14). ACM.
P7. Häkkilä, J., Posti, M., Koskenranta, O., Ventä-Olkkonen, L. (2013). Co-creating a Digital 3D City with Children. In Proc. MUM 2013. ACM.
P8. Häkkilä, J., Ventä-Olkkonen, L., Shi, H., Karvonen, V., He, Y., Häyrynen, M. (2013). Jogging in a Virtual City. In Proc. MUM 2013. ACM.
P9. Colley, A., Tikka, P., Huhtala, J., Häkkilä, J. (2013). Investigating Text Legibility in Mobile UI – A Case Study Comparing Automatic vs. User Study Based Evaluation. In Proc. MindTrek 2013 (poster paper). ACM.
P10. Häkkilä, J., Posti, M., Koskenranta, O., Ventä-Olkkonen, L. (2013). Design and Evaluation of Mobile Phonebook Application with Stereoscopic 3D User Interface. In Extended Abstracts of CHI 2013 (Work-in-Progress).
P11. Häkkilä, J., Koskenranta, O., Posti M. (2013). Using Stone in the User Interface Design – City Mouse Urban Media Installation (2013). Poster at The Seventh International Conference on Tangible, Embedded and Embodied Interaction 2013 (TEI 2013).
P12. Karukka, M., Nisula, P., Häkkilä, J., Kangasoja, J. (2012). Charting the Audience Perceptions of Projected 3D Media Installations. In MUM 2012.
P13. Ventä-Olkkonen, L., Posti, M., Koskenranta, O., Häkkilä, J. (2012). User Expectations of Mobile Mixed Reality Service Content. In MUM 2012. ACM.
P14. Sambasivan, N., Ventä, L., Mäntyjärvi, J., Isomursu, M., Häkkilä, J., (2009). Rhythms of Non-use of Device Ensembles. In Extended Abstracts on Human Factors in Computing Systems CHI 2009.
P15. Puikkonen, A., Haveri, M., Sarjanoja, A.-H., Huhtala, J. & Häkkilä, J. (2009). Improving the UI Design of Indoor Navigation Maps. Poster at UIST’09.
P16. Puikkonen, A., Salomaa, A., Aartolahti, P., Häkkilä, J. (2009) Construction of User Scenarios with Machinima Technique. In Extended Abstracts of Mobile and Ubiquitous Multimedia (MUM) 2009, poster.
P17. Huhtala, J., Sarjanoja, A.-H., Mäntyjärvi, J., Isomursu, M., Häkkilä, J. (2009). Mobile Screen Transition Animations. Poster in the 36th International Conference on Computer Graphics and Interactive Techniques SIGGRAPH'09.
P18. Puikkonen, A., Beekhuyzen, J., Häkkilä, J. (2008). TechGirls’ Mobile Minimovies – A Case Study of Girls and Mobile Technology. In Pervasive 2008 Late Breaking Results.
P19. Schmidt, A., Häkkilä, J., Atterer, R., Rukzio, E., Holleis, P. (2006) Utilizing Mobile Phones as Ambient Information Displays. In Extended abstracts on Human factors in computing systems CHI’06 (Work-in-progress), 2006, 1295-1300.
Demos (extended abstracts peer-reviewed)
D1. Luukkonen, T., Colley, A., Seppänen, T., & Häkkilä, J. (2021). Cough Activated Dynamic Face Visor. In Augmented Humans Conference 2021 (pp. 295-297).
D2. Genc, C., & Häkkilä, J. (2021). Using Body Tracking for Involving Museum Visitors in Digital Storytelling. In Proc. Augmented Humans Conference 2021 (pp. 304-306).
D3. Colley, A., Hakala, L., Harjuniemi, E., Jarusriboonchai, P., Müller, H., & Häkkilä, J. (2019). Exploring the design space of electrochromic displays. In Proceedings of the 8th ACM International Symposium on Pervasive Displays (p. 38). ACM.
D4. Jonna Häkkilä, Ashley Colley, Paula Roinesalo, Tuomas Lappalainen, Inka Rantala, Jani Väyrynen. 2017. Wearable Augmented Reality Display for Wellness. In Proc. PerDis'17. ACM.
D5. Roinesalo, P., Rantakari, J., Virtanen, L., Häkkilä, J. 2016. Clothes Integrated Visual Markers as Self-Expression Tool. In Adjunct Proc. of MobileHCI’16. ACM.
D6. Lappalainen, T., Korpela, J., Colley, A., Häkkilä, J. 2016. Experiential Tangible UI for Controlling Lighting. In Adjunct Proc. of UbiComp 2016. ACM.
D7. Airaud, C., Heiskanen, P., Kivilompolo, V.-V., Laitinen, J., Nissinen, R., Ruhala, J., Vohwinkel, J., Wallgren, S., Colley, A., Rantakari, J., Häkkilä, J. 2016. Weather traveler: art installation. In Proceedings of the 5th ACM International Symposium on Pervasive Displays (PerDis '16). ACM, New York, NY, USA, 253-254.
D8. Lappalainen, T., Colley, A., Beekhuyzen, J., Häkkilä, J. 2016. Candle Shadow Display for Ambient Communication Delivery. In Adjunct Proc. of Designing Interactive Systems (DIS) 2016. ACM.
D9. Rantakari, J., Colley, A., Häkkilä, J. (2015). Exploring AR poster as an interface to personal health data. In Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia (MUM’15), 422-425. ACM.
D10. Colley, A., Virtanen, L., Väyrynen, J., Häkkilä, J. (2015). Physically Guiding Touch Screen Interaction with Public Displays. In Proc. PerDis’15. ACM 2015.
D11. Colley, A., Rantakari, J., Häkkilä, J. (2015). Dual Sided Tablet Supporting Doctor-Patient Interaction. In Adjunct Proc. CSCW’15.
D12. Colley, A., Rantakari, J., Häkkilä, J. (2014). Stereoscopic 3D Mobile Maps for Indoor Navigation in Multi-Level Buildings. In Adjunct Proc. Ubicom 2014.
D13. Koskenranta, O., Colley, A., Häkkilä, J. (2013). Portable CAVE Using a Mobile Projector. Demo at Ubicomp 2013. ACM.
D14. Antti Virolainen, Ari-Heikki Sarjanoja, Arto Puikkonen, Jussi Huhtala, Jonna Riitta Hakkila. (2010). Collaborative System Utilizing Interactive Surfaces. Demo at Pervasive 2010.
D15. Antti Virolainen, Ari-Heikki Sarjanoja, Arto Puikkonen, Jussi Huhtala, Jonna Riitta Hakkila. (2010). Ubice - Multitouch Ice Installation. Demo at Pervasive 2010.
Panel and Workshop organizer (most recent), Extended Abstracts (peer-reviewed)
EA1.Häkkilä, J., Väänänen, K., Löchtefeld, M., Ahtinen, A., Kaipainen, K., Rehm, M., Paananen, S., Hannula, P. and Colley, A., 2022. User Experience and Social Interaction with Robots. Mensch und Computer 2022-Workshopband.
EA2.Genc, C., Buruk, O.O., Jabari, S., Jones, L., Ragozin, K., Hartman, K., Virkki, J., Kunze, K., Juhlin, O. and Häkkilä, J. (2022). Toolkits & Wearables: Developing Toolkits for Exploring Wearable Designs. In CHI Conference on Human Factors in Computing Systems Extended Abstracts (pp. 1-5). ACM
EA3.Savino, G. L., von Sawitzky, T., Matviienko, A., Sturdee, M., Woźniak, P. W., Löchtefeld, M., ... & Häkkilä, J. (2021, May). Cycling@ CHI: Towards a Research Agenda for HCI in the Bike Lane. In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems (pp. 1-5).
EA4.Häkkilä, J., Wiberg, M., Eira, N. J., Seppänen, T., Juuso, I., Mäkikalli, M., & Wolf, K. (2020, October). Design Sensibilities-Designing for Cultural Sensitivity. In Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (pp. 1-3).
EA5.Jarusriboonchai, P., Epp, F. A., Olsson, T., Lucero, A., Tomico, O., Paulos, E., & Häkkilä, J. (2019). Beyond individuals: exploring social experiences around wearables. In Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers (pp. 454-456). ACM.
EA6.Jonna Häkkilä, Ashley Colley, Keith Cheverst, Simon Robinson, Johannes Schöning, Nicola J. Bidwell, and Felix Kosmalla. 2017. NatureCHI 2017: the 2nd workshop on unobtrusive user experiences with technology in nature. In Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI '17). ACM.
EA7.Florian Daiber, Michael Jones, Frederik Wiehr, Keith Cheverst, Felix Kosmalla, and Jonna Häkkilä. 2017. UbiMount: 2nd workshop on ubiquitous computing in the mountains. In Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers (UbiComp '17). ACM, New York, NY, USA, 1022-1026.
EA8.Häkkilä, J., Cheverst, K., Schöning, J., Bidwell, N. J., Robinson, S., Colley, A. (2016). NatureCHI - Unobtrusive User Experiences with Technology in Nature. In Extended Abstracts of CHI 2016. ACM.
EA9.Häkkilä, J., Cheverst, K., Huuskonen, P. (2015). Who Needs a Doctor Anymore? Risks and Promise of Mobile Health Apps. In Adjunct Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI’15). ACM.
EA10. Häkkilä, J., Olsson, T., Colley, A., Pederson, T., Grubert, J. (2014). Interactions and applications for see-through technologies. In Extended Abstracts of NordiCHI 2014. ACM.
Workshop papers (peer-reviewed)
W1. Brun, D., Genc, C., & Häkkilä, J. (2021). Concepting Personal Input Devices for Micro-Gravity. In SpaceCHI 2021 workshop at ACM CHI 2021 conference.
W2. Häkkilä, J., & Suoheimo, M. (2021). Technology Use with Winter Cycling. In Cycling@ CHI'21 workshop at CHI 2021.
W3. Polvi, E. N., Jarusriboonchai, P., & Häkkilä, J. (2019, September). Cosplay as inspiration for wearables research. In Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers (pp. 463-464).
W4. Häkkilä, J., Helander, V., Jamoido, D., & Colley, A. (2018). Designing an Interactive Ice Skating Dress for Young Athletes. In Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers (pp. 734-737).
W5. Ashley Colley and Jonna Häkkilä. 2017. Hedonic design for winter UbiMount: illuminated snowboard in-the-wild. In Proceedings of the 2017 ACM International Symposium on Wearable Computers (UbiComp '17). ACM, New York, NY, USA, 1027-1032. DOI: https://doi.org/10.1145/3123024.3124442
W6. Ashley Colley, Jonna Häkkilä, and Tuomas Lappalainen. 2016. Concept design for informative illumination on a snowboard. In Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct (UbiComp '16). ACM, New York, NY, USA, 872-876. DOI: https://doi.org/10.1145/2968219.2968540
W7. Jonna Häkkilä and Lasse Virtanen. 2016. Aesthetic physical items for visualizing personal sleep data. In Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (MobileHCI '16). ACM, New York, NY, USA, 1173-1177.
W8. Häkkilä, J., Colley, A. (2016). Graveyards as a Design Context for Unobtrusive Interaction. In CHI 2016 workshop on Unobtrusive Interactions with Technology in Nature. May 8, 2016, San Jose, California, USA.
W9. Häkkilä, J., Colley, A., Rantala, I. (2016). Designing Unobtrusive Display Technology for Cross-Country Skiing. In CHI 2016 workshop on Unobtrusive Interaction with Technology in Nature. May 8, 2016, San Jose, California, USA.
W10. Häkkilä, J., Alhonsuo, M., Rantakari, J., Colley, A., Virtanen, L. (2015). MyData Collection for Personal Health: Concept Design of a Lifestyle App for Junior Athletes. In INTERACT’15 workshop on Workshop on Interactivity in Healthcare Systems (IHS).
W11. Alhonsuo, M., Hapuli, J., Virtanen, L., Colley, A., Häkkilä, J., Alhonsuo, M., Rantakari, J. (2015). Concepting Wearables for Ice-Hockey Youth. In MobileHCI’16 workshop on From Mobile to Wearable – Using Wearable Devices to Enrich Mobile Interaction. In Adjunct Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI '15). ACM.
W12. Häkkilä, J., Colley, A., Alhonsuo, M., Inget, V., Rantakari, J. (2015). Reflecting on Experiential Aspects of a Dental Service Concept. In CSCW’15 workshop on Moving Beyond e-Health and the Quantified Self. March 14-15, 2015, Vancouver, Canada.
W13. Inget, V., Rantakari, J., Väyrynen, J., Häkkilä, J. (2014). Charting the Current Trends in See-through Heads-Up Concepts. In NordiCHI 2014 workshop on Interactions and Applications on See-through Technologies, October 26, 2014, Helsinki, Finland.
W14. Vahabpour, F., Colley, A., Rantakari, J., Häkkilä, J. (2014). Exploring Everyday Use Cases for a Wearable Eye-Tracker. In NordiCHI 2014 workshop on Interactions and Applications on See-through Technologies, October 26, 2014, Helsinki, Finland.
W15. Colley, A., Rantakari, J., Häkkilä, J. (2014). Augmenting the Home to Remember – Initial User Perceptions. In UbiComp’14 workshop on Augmented Human. In Adjunct Proc. UbiComp’14
W16. Häkkilä, J., Colley, A., Rantakari, J. (2014). Exploring Mixed Reality Window Concept for Car Passengers. In AutomotiveUI’14 workshop.
W17. Posti, M., Belgaonkar, V., Vahabpour, F., Häkkilä, J. (2014). Low-Fi Prototyping of S3D Mobile User Interfaces for Location Based Services. In AREA’14 workshop on Interaction and User Experience Design for Future Mixed Reality Spaces. In Oulu, Finland, on June 12, 2014.
W18. Väyrynen, J., Colley, A., Rantakari, J., Häkkilä, J. (2014). Utilizing Immersive 3D for Industrial Site Design. In AREA’14 workshop on Interaction and User Experience Design for Future Mixed Reality Spaces. In Oulu, Finland, on June 12, 2014.
W19. Häkkilä, J., Miettinen, S., Rontti, S., Alhonsuo, M. Utilizing Large Screens in Experience Prototyping. In AREA’14 workshop on Interaction and User Experience Design for Future Mixed Reality Spaces. In Oulu, Finland, on June 12, 2014.
W20. Posti, M., Karukka, M., Colley, A., Häkkilä, J. (2014) Spatial Planning Using Physical Objects within an Immersive Virtual Environment. In CHI 2014 workshop on Interaction and Architectural Space.
W21. Ventä-Olkkonen, L., Posti, M., Häkkilä, J. (2013). Perceptions of Initial Mixed Reality Concepts at Home – A Photo Stimulated User Study. In MobileHCI 2013 workshop on Designing Mobile Augmented Reality.
W22. Ventä-Olkkonen, L., Posti, M., Häkkilä, J. (2013). Charting User Perceptions on Using a Window as a Mixed Reality Display at Home. In CHI 2013 workshop on Displays Take New Shape: An Agenda for Future Interactive Surfaces.
W23. Häkkilä, J., Koskenranta, O., Posti, M., Ventä-Olkkonen, L. (2013). Social Interaction with an Interactive Media Installation in a City Center. In CHI 2013 workshop on Experiencing Interactivity in Public Spaces.
W24. Posti, M., Ventä-Olkkonen, L., Häkkilä, J. (2012). Using 3D Virtual Worlds in the Design of Wellness Applications. In NordiCHI 2012 workshop on Designing for Wellness and Behavior Change.
W25. Tiinanen, T., Häkkilä, J., Kortelainen, J., Siipo, A., Laukka, S., Seppänen, T. (2012). Emotion Detection as a Design Opportunity for Wellness Applications. In NordiCHI 2012 workshop on Designing for Wellness and Behavior Change.
W26. Häkkilä, J., Kytökorpi, K., Karukka M. (2012). Mobile Stereoscopic 3D User Experience - Calling for User Centric Design. In The 3rd Dimension of CHI (3DCHI): Touching and Designing 3D User Interfaces workshop at CHI 2012.
W27. Virolainen, A., Häkkilä, J. (2012). 3D Stylus for Interacting Through the Surface. In The 3rd Dimension of CHI (3DCHI): Touching and Designing 3D User Interfaces workshop at CHI 2012.
W28. Virolainen, A., Paldanius, M., Lehtiö, A., Häkkilä, J. (2011). Projector-based Multi-touch Screen for Situated Interaction with a Mobile Phone. In Mobile and Personal Projection workshop at CHI 2011.
W29. Häkkilä, J., Kytökorpi, K., Karukka, M. (2011). Discussing the Challenges of Mobile Interaction when ´The Cloud´ is Coming – A Position Paper. In Designing Interaction for the Cloud workshop at CHI 2011.
W30. Puikkonen, A., Häkkilä, J. (2010). Exploring the Basic Interaction with Projector Phones - A User Study. In Ubiprojection 2010 workshop.
W31. Kyllönen, V., Mäntyjärvi, J., Huhtala, J., Sarjanoja, A.-H., Häkkilä, J. (2010) Mobile Application for Developing Self-Awareness of Personal Communication Patterns. In CHI 2010 workshop on Know Thyself: Monitoring and Reflecting on Facets of One's Life.
W32. Paasovaara, S., Huhtala, J., Isomursu, M., Häkkilä, J., Mäntyjärvi, J. (2009). Studying UI Design for Mobile Advertisement. Presented in Pervasive 2009 workshop Pervasive Computing will Change the Future of Advertising
W33. Greaves, A., Åkerman, P. M., Rukzio, E., Cheverst, K., Häkkilä, J. (2009). Exploring User Reaction to Personal Projection when used in Shared Public Places: A Formative Study. Presented in CAM3SN workshop at MobileHCI'09.
W34. Puikkonen, A., Häkkilä, J., Mäntyjärvi, J., Dey, A. K. (2009). Fusing Social Practices to Smart Home Mobile Interaction Design – A Case Study. In CAM3SN workshop at MobileHCI'09.
W35. Belt, S., Saarenpää, J., Elsilä, A., Häkkilä, J. (2008). Usage Practices with Mobile TV - A Case Study. In Mobile Multimedia – Content Creation and Use Workshop at MobileHCI'08
W36. Paasovaara, S., Darianinan, M., Häkkilä, J. (2008). Charting User Expectations on Mobile Shopping - Role-playing Study on Mobile Interaction with RFID Technology. In Pervasive and Mobile Interaction Devices (PERMID) 2008 workshop at Pervasive 2008.
W37. Belt, S., Greenblatt, D., Häkkilä, J., Mäkelä, K. (2006). User Perceptions on Mobile Interaction with Visual and RFID Tags. Mobile Interaction with the Real World (MIRW 2006) Workshop at MobileHCI 2006.
D. Publications for the Professional Community
D1. Häkkilä, J. (2021). Vuorovaikutuksen muotoilua huippututkimuksen keinoin. In Miettinen, S. (Ed.), Muotoilun avaimet: älykkääseen teollisuuteen ja liiketoiminnan ketterään kehittämiseen (pp. 38-50). Teknologiainfo teknova oy.
D2. Mäkikalli, M., Kestilä, I., Heinonen, J., & Häkkilä, J. (2021). Digital Access to the Sámi Heritage Archives–Saamelaisten arkistoaineistojen saavutettavuutta kehittävä hanke. Historiallinen aikakauskirja, 119(1), 102-107.
D3. Häkkilä, J. (2020) Vuorovaikutuksen ja käyttäjäkokemuksen muotoilua pohjoisissa olosuhteissa. Teoksessa Puheenvuoroja arktisesta taiteesta ja muotoilusta. [Discussions on Arctic Art and Design]. Jokela, T., Nikula, S. & Häkkilä, J. (eds.), Rovaniemi: Lapin yliopisto, 67-73.
D4. Häkkilä, J., & Wiberg, M. (2020). Interaction research in and across two Arctic HCI labs. Interactions, 27(5), 16-19.
D5. Anind K. Dey, Jonna Häkkilä, Niels Henze, Kai Kunze (Eds.). Beyond VR and AR: Reimagining Experience Sharing and Skill Transfer Towards an Internet of Abilities, Dagstuhl Reports, Vol. 7, Issue 2, pp. 23–47, 2017. Dagstuhl Reports. Schloss Dagstuhl – Leibniz-Zentrum für Informatik, Dagstuhl Publishing, Germany
D6. Häkkilä, J., Colley, A., Rantakari, J., Aikio, J., Pentikäinen, V. (2016). On the road to digital paradise: the naked approach. VTT.
E. Publications for Large Audiences
Puheenvuoroja arktisesta taiteesta ja muotoilusta. [Discussions on Arctic Art and Design]. Jokela, T., Nikula, S. & Häkkilä, J. (eds.), 2020, Rovaniemi: Lapin yliopisto. 157 p.
Häkkilä, J. (2020). Vuorovaikutuksen ja käyttäjäkokemuksen muotoilua pohjoisissa olosuhteissa. In Puheenvuoroja arktisesta taiteesta ja muotoilusta. [Discussions on Arctic Art and Design]. Jokela, T., Nikula, S. & Häkkilä, J. (eds.), 2020, Rovaniemi: Lapin yliopisto
F. Public Work of Art
‘DecoLeaves Jacket’ at ISWC’22, Cambridge, UK, Sep 2022. Winer of the Aesthetic category
‘Linn Dress’ at ISWC’19, London, UK, Sep 2019. (Finalist in Aesthetics category)
‘IdleStripes shirt’ at ISWC’18, Singapore, 2018. Winner of the Fiber Art category
‘Darktic’ at Wanted Design, New York, May 2018; Habitare, Helsinki, Sep 2018; ADW’18
‘TechFashion’ at gallery Kilo, Rovaniemi, Dec. 2018
Arctic Spirit Design, Role: Supervisor. At Arctic Spirit conference and Arctic Council meeting in Rovaniemi, Finland, 15.-16.11.2017.
Breaking of the Dawn jacket, ISCW’17 Design Exhibition. Maui, HI, USA, September 2017. (Finalist in aesthetics category)
Aesthetic Interactions exhibition, Gallery Hämärä, Rovaniemi, Finland, October 2017.
Vaana exhibition, at Habitare, Helsinki, Finland, September 2017.
Vaana exhibition, at Ventura Lambrate, Milan Design Week, April 2017.
Solar Shirt, ISCW’16 Design Exhibition. Heidelberg, Germany, September 2016. (Award: Winner of aesthetics category)
Kaiku exhibition, at Ventura Lambrate, Milan Design Week, April 2016.
Kaiku exhibition, at Arctic Design Week, Rovaniemi, Finland, February 2016.
Weather Traveler at Arctic Design Week, Rovaniemi, Finland, February 2016.